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March 31, 2008

In Graphics We Trust

Filed under: Illustration, Graphic Design — FAIRspot @ 9:34 pm

In Graphics We Trust

Whoa, this could appear as sensory overload at first, but as you start to click, you discover that your shoulders relax and you ease into a state of awe and curiosity all the way through the bottom of the page. In Graphics We Trust.

ilovedust

Filed under: Studios & Agencies, Illustration, Motion, Graphic Design — FAIRspot @ 9:18 pm

ilovedust

ilovedust is five parts English, one part Icelandic, one part South African and one part Chinese. This art studio has been around for 4 years now and specializes in graphic design and illustration, as well as motion graphics, product design and TV commercials. We like the quality of work by these guys! Worth checking out!

March 30, 2008

Diftype

Filed under: Illustration, Graphic Design — FAIRspot @ 10:10 pm

Diftype

Diftype is the work of Niklas Lundberg, a young and talented graphic designer from Sweden. Niklas has great attention to detail and an original thought process that can make any project sweet. Can’t wait to see more new work!

March 29, 2008

Modernista!

Filed under: Studios & Agencies, Motion, Web Design, Graphic Design — FAIRspot @ 6:41 pm

Modernista

Wow! This is one of most original and clever ideas we’ve seen in quite some time. Modernista! redesigned their web presence in a way that let’s the user view their work “Through the eyes of the Web.” Brilliant!

Aleksi Koskinen

Filed under: Photography — FAIRspot @ 10:17 am

Aleksi Koskinen

Aleksi Koskinen

Finnish photographer Aleksi Koskinen has updated his online portfolio with some brand new work. He is also now blogging on Vox. Check it!

March 28, 2008

Volume One | Athletics

Volume One

Fresh work. check. Mandatory NY and LA offices. check. Design collective that kicks serious ass. check. Volumeone and Athletics are bringing new flavor to the game. Watch out!

March 27, 2008

Everyone Knows

Filed under: Studios & Agencies, Illustration, Web Design, Graphic Design — FAIRspot @ 3:57 pm

Everyone Knows - snails

Everyone Knows - Greet the Sun

Everyone Knows - mc2

This might not be news to all because by now probably Everyone Knows, but just in case you missed it, check out the fresh work of Eastern European collaborators Basil Gloo, Sergey Stanchev, Alex Dram, and Andrew Gloo.

PSYOP/Blacklist/Massmarket

Filed under: Studios & Agencies, Illustration, Motion, Graphic Design — FAIRspot @ 12:09 am

PSYOP

Call it a triple threat, or call it a Thursday treat. PSYOP has been delivering fine quality work for some time now and should be paid a visit today so you can compare your design with theirs. Chances are it will make you excited to work, or crawl in a hole and die. Either way, you’ll be inspired to do something.

Not to be left out of the equation are PSYOP’s sister companies… Blacklist, serving up non-traditional motion works for all to see (Hint: Sort by director for an easier view of the videos). And last but not least, Massmarket, sick visual effects that help complete this big happy family. Do work!

March 26, 2008

Brnd.org

Filed under: Motion, Graphic Design — FAIRspot @ 11:20 pm

Brnd.org

Stanislav Chepurnov is a Designer/Animator living and working in Moscow, Russia. Nice conceptual work and reel! Beware of the random flashing background… not as crazy as the new Gnarls Barkley video Run, but may cause annoyance to some.

News Archive

Interview

Radim Malinic | Brand Nu

Have you ever met someone that inspired you so much that you found yourself thinking what it would be like to live a day in their shoes? Or maybe you've day dreamed about what you might say to that person if you ever met them "in real life". Well, we have, and we did!

We asked famed international designer and illustrator Radim Malinic, a.k.a. Brand Nu, the questions everyone wants to know but were afraid to ask. And hey, even if they aren't exactly what you would ask, it's a great look into the life of a major trend setter that has helped propel us to where we are today. Enjoy it!

Radim Malinic | Brand Nu

FAIRspot: What's the more difficult role, Designer or Art Director?

Radim Malinic | Brand Nu: Hmm ... Art Director talks more, Designer creates more. If you do both, you talk while designing :)

FS: What makes someone a "great" designer?

RM: A pair of hands, eyes and legs ... oh and the rest of the body, obviously .. hehe. I don't really know what the secret recipe is to be a 'great' designer. If you are open to new things, willing to observe and keep up with the time and pace around you, maybe they are the key ingredients. Maybe not, who knows. I would only say, stay true to yourself ...

Radim Malinic | Brand Nu

FS: Why have you chosen to be represented by an agent as opposed to representing yourself?

RM: I've been freelancing for the best part of 5 years now and thought I've come to the point where I reached all the possible options on my own. When I released my showcase book, the interest from agents was quite a thing:) It was definitely a good door-opener. Being represented by agents on both sides of the pond bears great benefits of taking the skills to higher level and opportunity to work for bigger clients.

FS: Is there a method to your madness when it comes to choosing color?

RM: Nah, I don't have a set plan at any time, I just go with the client's brief. Although I get very open commissions where I just do what I want. There's a little technique I've developed with PSD brushes where by overlaying strokes colour becomes more vibrant.

Radim Malinic | Brand Nu

FS: How long does an "average" print piece take you from start to finish?

RM: I hardly work on anything for more than a day or night. Depending on a brief or image it could take 2-4 hours.

FS: How do you know when a piece is finally "done"?

RM: When I run out of time or space:). There's a feeling when the image contains the right amount of detail, colour vibrancy and looks strong. Also, when you start smiling in the middle of the night when your piece starts making sense and you're happy. But sometimes, I find myself working on a piece that I feel isn't working. The next day though, it makes perfect sense. It's quite important to leave things to digest.

Radim Malinic | Brand Nu

FS: The Sloanes Interior Murals are insane. What was it like producing such a large scale piece and how were the final images transferred to the wall?

RM: These murals were my first 4GB files ever. Although created at 100dpi this was quite a mammoth of a job. Sloanes wanted to bring the outside inside with a play on the English Country garden mixed with music elements. For example, each piece didn't take longer that one day to illustrate. It was enjoyable from beginning to start, client wasn't chopping and changing at all, which made it really easy to finish. Then it was sent to a specialist printer who do wallpapers and that kind of tricks. I believe it was then down to interior designers to paste it all up and apply each strip of wallpaper.

Radim Malinic | Brand Nu

FS: What items do you carry in your pockets every day?

RM: My P990i, which is a crap of a phone and my cash cards. I never had a wallet in my life, so occasionally some loose change. I could be spotted with my man-bag where I drag about a couple of copies of my book and other needed promo, just in case.

Radim Malinic | Brand Nu

FS: If someone paid you $10 Million dollars to quit designing today, and you couldn't do anything design related for the rest of your life, would you accept the offer? If so, what would you do instead of design?

RM: I guess there a little hole in your proposal, hehe. I would possibly accept the offer, use the money to open a design studio and art direct all the work. There's some great designers and illustrators that I would hire and live a happy life.

FS: We heard you were in a killer band before! Do you still play? What music groups do you listen to the most?

RM: Yup, although my band days are over I still occasionally play my guitar, usually to pick up a song. It was fun back in day when we played very heavy rock with me on the mic in the front a few hundred people. We then mellowed out and played more grunge Alice in Chains type of stuff, but then I started djing and found it more rewarding. When you're in a band it's always politics of what direction to take. Djing was much easier as I played what I wanted. Easy as that, hehe. These days I still love discovering new music of any kind really. Right now I'm searching of a perfect deep house mixtape and some minimal beats. My collections counts more that 600 - 700 CDs and there's at least the same amount I would love to buy. The only problems is that I've run out of space in the house. On a normal day I listen to Fink, Ben Westbeech, anything from Sonar Kollektiv, Blind Melon, Incubus, Erykah Badu, occassional Jamiroquai, Reef, Me'Shell Ndegeocello, Terry Callier ... anything with a nice beat and feel.

FS: The next time one of your fans catches you at the bars in Southampton, what drink should they order you?

RM: Pint of black stuff.... hehe... Guinness please.

Radim Malinic | Brand Nu

FS: What's the most important lesson you've learned since becoming a designer that you'd like to pass on to everyone?

RM: There's quite a few actually, with being more patient as one of the most important ones.

Radim Malinic | Brand Nu

FS: What should we expect from Brand Nu for the remainder of 2008?

RM: At the moment I don't have much of a plan. I've just relaunched my website at www.brandnu.co.uk where finally I my work is presented in its full glory. My last site was good, but I didn't feel I worked it out too well back then. Yesterday I've opened Nu Visual Language exhibition which was a major project in works, I'm still working with O2 Germany on all their illustrations this year, working with Heineken too right now and a few other projects that keep me awake at night. There's a range of illustrations for perfume packaging which I've just finished, it was quite a nice change to apply my ideas into a new dimensions and I really enjoyed it.

Radim Malinic | Brand Nu

 

 

Other Stuff

 

Competitions

Nike 1-1 Art of Football

Submit your art for the chance to exhibit at the 1/1 Art of Football Show in Basel, alongside some of the world’s most respected talents. Just one rule: Be True.
Deadline: May 18, 2008

Wolda '08

Wolda is the high-profile graphic design awards scheme that rewards the best logos and trademarks designed throughout the world.
Deadline: May 20, 2008

Adobe Suite Life Sweepstakes

Buy any Adobe Creative Suite 3 Premium edition and you could win a copy of the Master Collection.
Deadline: May 26, 2008

TeeTonic - T In The Park

Design the Official T in the Park Tee! This tee will be sold on the official stalls and worn by millions… well thousands at least.
Deadline: May 30, 2008

Ideas That Matter

Sappi awards $1 million annually to support causes that matter to the design community.
Deadline: May 30, 2008

Loop'd Network Logo Contest

Bring the Loop'd brand to life and win $500 cash by redesigning their logo/identity!
Deadline: June 1, 2008

ADC Young Guns 6

On a quest to identify the top 50 brightest young professionals across myriad creative disciplines.
Deadline: June 2, 2008

CommArts Design Annual

Any design project printed, published or aired for the first time between June 3, 2007 and June 1, 2008 is eligible.
Deadline: June 2, 2008

CommArts Advertising Annual

Any advertising project printed, published or aired for the first time between June 3, 2007 and June 1, 2008 is eligible.
Deadline: June 2, 2008

JPG Street Fashion Photo Contest

JPG 17 will feature the theme Street Fashion, candid street photography showcasing the styles of real people around the world.
Deadline: June 2, 2008

ANTI Issue 7

Submit your work in any visual medium relating to the theme "Days and Weeks" for the chance to get published in Issue 7.
Deadline: June 15, 2008

Artists Wanted: Exposure

Nation wide search for photographic excellence. Winners will have their work presented in a massive scale photo show on buildings in NYC and more!
Deadline: June 17, 2008

PRINT’s Student Cover Competition

Students are asked to create a cover to fit the theme, “DESIGN CULTURE YOUTH,” the focus of PRINT's New Visual Artists issue.
Deadline: June 30, 2008

HOW Magazine's 10th Annual Interactive Design Awards

Any interactive, interface or motion designs for the web, for kiosks, for broadcast or for use on Macintosh or Windows platforms.
Deadline: July 15, 2008

NI-Limits Mascot Design Competition

Re-design the mascot for NI-Limits and win $300USD, blog recognition and a possible job position.
Deadline: September 30, 2008

CommArts Interactive Annual

Any interactive project created for digital distribution on the World Wide Web, CD-ROM, interactive kiosk or handheld device is eligible.
Deadline: January 16, 2009

 

Events

HOW Design Conference

Boston, Massachusetts, USA
May 18-21, 2008

Mediabistro Circus

New York City, New York, USA
May 20-21, 2008

@media 2008 San Francisco

San Francisco, California, USA
May 22-23, 2008

Google I/O

San Francisco, California, USA
May 28-29, 2008

@media 2008 London

London, UK
May 29-30, 2008

Seed Conference 3

Chicago, Illinois, USA
June 6, 2008

webDU

Sidney, Australia
June 12-13, 2008

TypeCon 2008: Punkt

Buffalo, New York, USA
July 15-20, 2008

Type Camp

Galiano Island, Canada
August 3-8, 2008

Type Camp - Information Design

Galiano Island, Canada
August 10-15, 2008

An Event Apart

San Francisco, California, USA
August 18-19, 2008

 

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